Autor Tema: NullPointerException Champions.java:180  (Leído 14 veces)

mastif

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NullPointerException Champions.java:180
« en: Julio 26, 2020, 10:28:34 am »
Hola a todos los que saben cómo resolver el problema?

java.lang.NullPointerException
   at main.engine.events.daily.normal.types.Champions.onNpcExpSp(Champions.java:180)
   at main.EngineModsManager.lambda$onNpcExpSp$5(EngineModsManager.java:394)
   at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:183)
   at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177)
   at java.base/java.util.concurrent.ConcurrentHashMap$ValueSpliterator.forEachRemaining(ConcurrentHashMap.java:3605)
   at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
   at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
   at java.base/java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150)
   at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173)
   at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
   at java.base/java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:497)
   at main.EngineModsManager.onNpcExpSp(EngineModsManager.java:390)
   at l2j.gameserver.model.actor.L2Attackable.calculateRewards(L2Attackable.java:372)
   at l2j.gameserver.model.actor.L2Character.doDie(L2Character.java:1369)
   at l2j.gameserver.model.actor.L2Npc.doDie(L2Npc.java:751)
   at l2j.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:322)
   at l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:110)
   at l2j.gameserver.model.actor.manager.character.status.CharStatus.reduceHp(CharStatus.java:176)
   at l2j.gameserver.model.actor.manager.character.status.NpcStatus.reduceHp(NpcStatus.java:27)
   at l2j.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:4690)
   at l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:297)
   at l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:279)
   at l2j.gameserver.handler.skill.SkillMdam.useSkill(SkillMdam.java:67)
   at l2j.gameserver.model.actor.L2Character.callSkill(L2Character.java:4449)
   at l2j.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:4145)
   at l2j.gameserver.model.actor.L2Character$MagicUseTask.run(L2Character.java:1767)
   at l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:149)
   at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
   at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
   at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
   at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
   at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
   at java.base/java.lang.Thread.run(Thread.java:830)